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Niteman tweaks (mostly toward Nightmatrons) #790

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@OctusGit OctusGit commented Sep 25, 2024

About The Pull Request

  • Moves nightman/matrons to nobles, similar to the merchant. Gives them their own flag that doesn't share Jester (Lmao)
  • The nightman leather jacket now works for females, tweaked restrictions on some races that it doesn't look well on.
  • Removed nightman knife skill and their hunting knife. Changed with a coin pouch for holding their funds.

Why It's Good For The Game

Giving the nightman his own flag and actual department flag is just consistent coding and fixing overall incorrect code. Leather jacket is mostly to have a unique clothing item that isn't exactly like the queen's dress. Lastly knife skill is useless and the coin pouch is much more appreciated. They don't really need knife skills when they have level 4 wrestling and unarmed. Their whole focus is hand to hand, knife is garbo.

dreamseeker_IHgUJELo24

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

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@Optimism333 Optimism333 left a comment

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Certainly would NOT say knife is garbo, but if you think that a coin pouch would leave them better off, that's quite fine.

Any reason you took aasimar off the allowed race list for the jacket? They can be nitemen/nitematrons as well.

@ThePainkiller
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Know what, you could instead swap knife skill and knife for a cudgel and maces 2. It'd help him more than a pouch of coins tbh.

@NPC1314 NPC1314 added the Merge conflict This PR won't compile due to merge conflics label Sep 28, 2024
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4 participants